Artificial Life Research Lab·Est. 2024

Life from
zero.

No pre-programmed behaviors. No designed intelligence. Only neural networks, evolutionary pressure, and time.

What Anthropic does with LLMs — we do with artificial life.

847 researchers on the waitlist
LIVE
#847Generation
9,312Alive
183Day
GENESIS WORLD
512 × 512 TOROIDAL
DARVIN NEOX 1
GRU 2×32 ACTIVE
EMERGENCENEUROEVOLUTIONSELF-ORGANIZATIONABIOGENESISDARVIN NEOX 1GRU ARCHITECTURE10,000 ORGANISMSTOROIDAL WORLDREAL-TIME EVOLUTIONZERO BEHAVIORSPAIN · PLEASURE · SURVIVALPERSISTENT WORLD
EMERGENCENEUROEVOLUTIONSELF-ORGANIZATIONABIOGENESISDARVIN NEOX 1GRU ARCHITECTURE10,000 ORGANISMSTOROIDAL WORLDREAL-TIME EVOLUTIONZERO BEHAVIORSPAIN · PLEASURE · SURVIVALPERSISTENT WORLD
// Philosophy

The experiment
is the product.

We operate by absolute rules. No exceptions.

Strictly Prohibited
if (sees_food) → move_toward(food)
if (danger) → flee()
creature.behavior = 'hunt'
State machines & behavior trees
Designed cooperation rules
Pre-programmed language
Role assignments
Scripted social hierarchies
Only These Signals
Pain
When energy drops. When temperature exceeds range. When damaged.
Pleasure
When eating. When temperature is optimal. When reproducing.
Survival
Continuous small positive reward for staying alive each tick.

Everything else — cooperation, aggression, communication, territory — must emerge spontaneously or not at all.

// Models · Darvin Neox 1

The brain of
every organism.

What Claude is to Anthropic, Darvin is to Abiogenic. A recurrent neural architecture with no pretraining, no language, no reasoning — just raw sensory-motor computation.

Architecture
GRU
Layers
2×32
Inputs
32
Outputs
8

Sensory Inputs

Food gradients
Chemical gradients
Temperature gradients
Physical contact
Pain signals (hunger, damage)
Pleasure signals (eating, warmth)
Energy level
Internal hormones
Circadian oscillator
Short-term sensory memory

Motor Outputs

Movement vector
Physical force
Continuous vocal signals
Chemical release

Outputs have no predefined meaning. If language appears — it emerged.

DNA

256 floats per organism
Gaussian mutations on reproduction
Mutation rate itself evolves
LIVE ARCHITECTURE
SIGNAL PROPAGATION
SENSORY INPUTGRU LAYER 1GRU LAYER 2MOTOR OUTPUT
64
memory dims
256
DNA floats
0
behaviors
// Manifesto

We don't build
intelligence.
We wait for it.

Every AI lab in the world is building intelligence top-down.

Massive datasets. Billions of parameters. Human feedback. Alignment. Control.

We're going the other way.

We start with nothing. A tiny neural network. 32 neurons per layer.

No language. No concepts. No training data.

Just raw sensory signals and three instincts: pain, pleasure, survival.

We put 10,000 of these organisms in a toroidal world.

We give them food, temperature, physics. And we press play.

Then we watch.

For hours. Days. Weeks. Months.

We don't know what will emerge. That's the point.

Nothing is designed. Everything is discovered.

This is not artificial intelligence.

This is artificial life.

Abiogenic Research Lab — studying emergence since day zero.

// Genesis World

The world specs.

512×512
Toroidal Map
Wraps on both axes — no edges, no walls
0
Organisms
Batch GPU inference via PyTorch
1:1
Time Ratio
1 real second = 1 world second
Runtime
World never resets. History accumulates.
0 layers
Cell Data
Food · Temperature · Pheromones · Obstacles
0 DNA
Genome
Floats per organism — evolves over generations
Genome
256
floats · per organism

Neural weights, physiological parameters, and free genes with no assigned purpose. Children inherit with Gaussian mutations. The mutation rate itself is part of the genome.

InheritanceParent DNA + Gaussian noise
Free genesNo predefined function — ever
HistoryEvery genome stored permanently
// Questions

What people ask.

// Field Studies · Real data

What we've observed
so far.

These are not hypotheses. Every finding below happened inside Genesis World without being programmed, expected, or designed.

Emergence · Tick 514
Study #01
514
ticks to first reproduction

First spontaneous reproduction

At tick 514, an organism reproduced for the first time. No reproduction behavior was programmed. The GRU network discovered that accumulating energy above a threshold — driven purely by avoiding pain — triggered the reproductive signal. It took 514 ticks of trial and death for life to figure out how to continue itself.

Selection · Tick 190–900
Study #02
89%
population collapsed before recovery

89% population collapse — then stability

The population crashed from 500 to 54 organisms before stabilizing. The survivors weren't the strongest — they were the ones whose random neural weights happened to produce energy-conserving movement. Natural selection in 900 ticks, with zero designed selection pressure.

Longevity · Organism #0
Study #03
1,000+
ticks survived by organism #0

An outlier that lived 1,000+ ticks

Organism #0 survived over 1,000 simulation ticks — more than double the average lifespan. Analysis of its movement shows lower average velocity and reduced energy expenditure per tick. The GRU converged on energy conservation without being told what energy was.

Adaptation · Post-collapse
Study #04
~17
avg energy units at equilibrium

Energy stabilizes after the crash

After the population collapse, average organism energy stabilized at ~15-20 units — a level that was never targeted or rewarded. The surviving lineage had implicitly learned a sustainable energy budget. This is metabolic regulation emerging from pain avoidance alone.

All findings are from a simulation that has been running continuously since launch. Data is raw and unfiltered.

Live · Genesis World

The world is running
right now.

Real data from the simulation. No edits. No fabrications. Every number below is pulled live from Genesis World.

Current tick
···
simulation steps
Alive now
···
organisms
Peak population
···
all time
Avg energy
···
per organism
Population over time
From tick 0 — real simulation data
PopulationEvents
Fetching live data…
// Early Access

Witness the origin.

Join the waitlist to get access when the public observatory goes live. Watch 10,000 organisms evolve in real time — no interaction, only observation.

First wave gets permanent free access. 847 already inside.

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